Update notes for v0.46


Truck City v0.46 has just been released. This is the change log:

  • Feature: added a few icons to Alt mode (WIP)  
  • Improvement: dependency graph (F1, view all) has been made a bit more legible
  • Improvement: when a blueprint is imported, it is automatically selected for edition
  • Improvement: WASD movement feels better, especially when combined with other scroll modes (border, middle mouse button, gestures)
  • Improvement: minor SFX improvements
  • Improvement: when blueprints are deleted until no blueprints exist in the library, the video tutorial is shown on how to add blueprints. Inversely, when a blueprint is imported the video tutorial is hidden.
  • Improvement: minor improvements in songs
  • Bugfix: price for blueprints was sometimes incorrectly calculated when partially force-building; fixed
  • Bugfix: complete log may not correctly scroll to the bottom; fixed
  • Bugfix: log may become invisible after switching from complete log to most recent; fixed
  • Bugfix: trucks save the list of allowed cargo when the game is saved
  • Improvement: truck allowed cargo list is alphabetically sorted now
  • Bugfix: added protection against very rare bug related to SFX handling that may occur when reloading a game
  • Bugfix: corrected windows handling issue that may cause a window to behave incorrectly
  • Bugfix: corrected victory condition check where progress was not correctly calculated

 

Changelog for features not included in the demo:

  • Feature: Steam achievements implemented
  • Feature: New mission mode maps added
  • Feature: Map editor: objective editor added 
  • Bugfix: Map editor: interface was glitchy, fixed

Files

truckcity-win64-demo.zip 151 MB
Version 0.46 23 days ago
truckcity-win32-demo.zip 152 MB
Version 0.46 23 days ago
truckcity-macos-demo.zip 165 MB
Version 0.46 23 days ago
truckcity-linux64-demo.zip 132 MB
Version 0.46 23 days ago
truckcity-linux32-demo.zip 132 MB
Version 0.46 23 days ago

Get Truck City

Leave a comment

Log in with itch.io to leave a comment.